[FEEDBACK] PVP-COVOPS June 27, 1800
#1
Posted 27 June 2009 - 09:45 PM
#2
Posted 27 June 2009 - 09:48 PM
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[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?135782]COVOPS - 200906271800[/link]
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?137880]ADVANCED-200907251800[/link]
Never be afraid to admit ignorance. It is natural to be initially ignorant of many things and this condition is easily cured. Stupidity, on the other hand, is and should always be a terminal disease.
#3
Posted 27 June 2009 - 09:50 PM
I would have enjoyed more time and more practice. I realize this is difficult when we coordinate with another simultaneous class, but I can dream.....
The diagrams in the article were secured -- it'd be nice to see them.
Everything else was superb.
Regards.
BASIC - 1403091800
WOLFPACKS-2103091800
ADVANCED-0404091800
COV-OPS 1804090001
#4
Posted 28 June 2009 - 12:37 AM
To be honest with myself, I will have to practise a lot before I attempt any real scout work, though. This is much harder than I had imagined it to be, and my flying and communication skills are sadly lacking, as I found out tonight. No matter, I'll just have to go and see what I can do about that.
Thanks very much for giving the class and for the permission to participate, and please keep up the good work!
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?74643] WOLFPACKS-053120081600[/link]
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?74653] ADVANCED-061420081600[/link]
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?78237] FLYBYS-2206081600[/link]
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?135782.0]COVOPS-200906271800[/link]
#5
Posted 28 June 2009 - 01:31 AM
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[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?135782]COVOPS - 200906271800[/link]
#6
Posted 28 June 2009 - 01:34 AM
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?115812]WOLFPACKS-2103091800[/link]
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?135782]COVOPS - 200906271800[/link]
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?137880]ADVANCED-200907251800[/link]
Never be afraid to admit ignorance. It is natural to be initially ignorant of many things and this condition is easily cured. Stupidity, on the other hand, is and should always be a terminal disease.
#7
Posted 28 June 2009 - 01:52 AM
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[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?135782.0]Planned - COVOPS - 200906271800[/link]
#8
Posted 28 June 2009 - 03:44 AM
Anne Bonney, a notorious pirate in her own right, told her husband, Calico Jack Bonney, as he was captured by pirate hunters,
“if you'd have fought like a man you needn't hang like a dog”.
Done some class's
#9
Posted 28 June 2009 - 04:51 AM
......
EDIT: I was assigned to lead some other covops pilots around. I was a student, & had no prior warning. While I have some covops experience, you couldn't know that. I feel I should have been asked, as if I hadn't had experience things might not have gone as well, and I couldn't have answered the questions of the other students assigned to me. That said, it was fun to lead, and I'm always glad to help, but I would have liked a bit of warning.
I have to apologize for that one SAI, during the class with so much going on I thought that you volunteered for it in a earlier question I fielded to the fleet. Looking back I can see that you didn't and that I made a few too many assumptions. I am glad that it turned out ok for you in the end and I have to really and truly thank you for helping out despite everything.
Also thank you to all the other guys that stepped up and took on the groups. I know it was a good bit to ask of all of you but from the responses so far and how the class worked out it really does help to have involvement between the CovOps on the more personal level that the 3 to 4 man group gives you.
#10
Posted 28 June 2009 - 04:53 AM
BASIC-1901081800WOLFPACKS-020220081900COVOPS-200906271800ADVANCED-200907251800
#11
Posted 28 June 2009 - 06:35 AM
[link=http://www.agony-unleashed.com/wiki/index.php?title=PVP_Wolfpack_Graduates]Wolfpacks - 1110081600[/link]
[link=http://www.agony-unleashed.com/wiki/index.php?title=PVP_Advanced_Graduates]Wolfpack/Advance - 0271220081700[/link]
[link=http://www.agony-unleashed.com/wiki/index.php?title=PVP_Advanced_Graduates]Advance - 0404091800[/link]
[link=http://www.agony-unleashed.com/wiki/index.php?title=PVP_Covert_Ops_Graduates]COVOPS - 1804090001[/link]
#12
Posted 28 June 2009 - 07:01 AM
First of all, the probing practice as part of the lecture felt like spoonfeeding and waste of time. The new probing system is way simpler, in a way, and doesn't even require a covops frigate. Heck, you can do it with a noobships In a covops class, i'd expect to learn various tricks of the trade to probe more efficiently, but those could be covered in wiki. If someone took all that time to skill up for covops, i'd take it for granted [s]he has figured out at least basic ways of scanning. And if not (and the wiki wasn't enough), then one hour of practice probably won't do it either.
One thing i feel could be nice would be some practice of getting through camps. Like, finding a couple of backwater 0.0 systems, setting up a "mock" camp on a gate - with a bubble, an interceptor or two, and maybe some cans; and have covops students try to get through that without getting tackled by the inties. I'm not sure how manageable that is in terms of setting up, but i feel it could be way more useful than probing practice, for one thing.
Regarding the roam... I felt kinda lost throughout it, to be honest. Of course a big part of it is the fact that i'm a noob at this , and i guess it could also be attributed to ironing out quirks (Vent wasn't working as expected, apparently, which led to quite a bit of confusion in the beginning). But even later on it still didn't feel very organized. I got the impressions that covops students were just kinda randomly rambling around the region. I mean, our group's leader actually gave us specific places to go, and i assume so did other leaders, but there must've been a lot of overlap because i spotted more covops students in those areas than targets themselves...
Also annoying was having to communicate with Al'ar through the intel chat, while simultaneously trying to listen to the FC, move around, and not die. I'd like to think that was because of the Vent problem, because trying to share a chat channel with 20 more people for the purposes of recon coordination is just wrong. A lot of times i wasn't even aware i was told to go somewhere, because by the time i looked at the chat window, what was directed to me was already scrolled out of sight. I think this kind of stuff should be done on voice, if at all possible, and then perhaps "hierarchically aggregated" by the group leads, and then by the "scoutmaster" to be presented to the FC.
I'm kinda torn though, because the fact that i was pretty much on my own has taught me a lot more than i would learn if it was "properly coordinated". I mean, we had 20 covops students and about 10 Agony leaders. Well, maybe less, but really, even 20 covops by themselves is way too much of a lot. You can just put one in every other system and you've got the whole region covered. But on the other hand, that's not really how it's done; usually you are pretty much on your own, and sitting there watching your own system doesn't really give much of an idea about what covops is like in real fleet situation. But on yet another hand, i personally felt kinda useless as covops; i hardly ever got to make a proper report (and the few times i did, i borked it up mercilessly because of lack of practice ). I was also moving around very slowly, because i didn't have the bookmarks, but perhaps that's just my problem...
I'm not sure how feasible it is to combine Covops with Wolfpacks like that at all, to be honest. My impression is that Covops students weren't really getting proper practice anyways, and weren't as much a recon value for Wolfpacks class as a coordination headache for the "scoutmasters". And again, for the practice of "how it would be in real life" you'd probably need a fleet for every two or three covops students. Besides, if they were separate, i would be able to attend Wolfpacks as an alumni
Maybe the roam could consist of students just roaming through various systems, without a fleet, taking turns on giving reports; and the group lead would provide feedback on what you forgot to include this time Doesn't even have to be 0.0 for that matter, in hisec you'd actually have more to report Giving reports, along with getting through camps, are perhaps the most important things you could practice in the Covops class. Maybe make a separate group for those who want to practice probing instead of the roam (though again, that might as well be a separate "miniclass", having nothing to do with Covops).
#13
Posted 28 June 2009 - 09:56 AM
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[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?135782]COVOPS - 200906271800[/link]
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?210439]ADVANCED HSSR - 1807102100[/link]
#14
Posted 28 June 2009 - 11:20 AM
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?61845] WOLFPACKS-0202081900[/link]
[link=http://www.agony-unleashed.com//e107_plugins/forum/forum_viewtopic.php?134654] ADVANCED-0614091900- CANCELLED[/link]
[link=http://www.agony-unleashed.com//e107_plugins/forum/forum_viewtopic.php?135782] COVOPS-0627091800[/link]
#15
Posted 28 June 2009 - 02:59 PM
#16
Posted 28 June 2009 - 09:02 PM
In wildness is the preservation of the world,
so seek the wolf in thyself
#17
Posted 28 June 2009 - 09:18 PM
For all the Covert Ops students the pictures on the PVP COVOPS Probing article are now fixed. Sorry for the confusion.
I must say, i'm not sure how tetrahedron is different from "triangular pyramid". I mean, they're setup differently, but in the end they're kinda the same thing. Also, there is octahedron shape (basically just six probes along each direction), it's farly straightforward but covers a lot of volume and could be included for completeness.
Question - there are no students listed as "graduated" in neither Covops nor Wolfpacks thread. Are graduations now listed somewhere else, or are they just going to be updated later? Or does it matter for Covops anyways? Seminars don't seem to be prerequisites for anything, so graduation probably doesn't matter a whole lot, but it could be useful for alumni verification if nothing else.
#18
Posted 29 June 2009 - 05:59 AM
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ADVANCED - 200907251800
COVOPS - 200906271800
FC BASIC - 20091114
#19
Posted 29 June 2009 - 03:21 PM
http://www.agony-killboards.com/?a=sig&i=40126&s=jaguar
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[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?134654]ADVANCED - (credited as class was cancelled)[/link]
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?135782]COVOPS - 200906271800[/link]
#20
Posted 29 June 2009 - 08:39 PM
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[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?123086]COVOPS - 1804090001[/link]
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?162904]FC BASIC-20091114[/link]
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?195531.0]ADVANCED HSSR -0805102300[/link]
#21
Posted 29 June 2009 - 09:56 PM
Excellent class. As much as I agree or disagree with a lot of the comments made here, I do have to interject that everyone who takes this class has a far different experience with the covops role than everyone else who takes the same class. My interpretation of what Agony is doing is playing to the lowest common denominator of student experience. Remember the first time you pvp'd in a frigate, then a cruiser, then a battleship, etc. etc. Each one kind of built on itself and the follow on was easier to learn because of the base experience. Then remember the first time you used a covops and took the role of combat instigator instead of combat initiator. They are vastly different. Being alone and on point for the first time brings back that adrenalized uncomfortable feeling you got the first time you were with a group and shooting at people that wanted desparately to be on your kill mail. And you probably already understand the basics of combat better when starting covops, but the theory itself is different, which makes the covops seminar more like the pvp-basic course from that perspective than the wolfpacks or advanced courses. From what I've learned (and thoroughly enjoyed), covops is about patience more than anything followed a close second by keeping your wits (and situatonal awareness) about you. If I get lucky enough to stumble on an enemy fleet in my covops during the roam and that fleet then gets wiped out by my fleet then Yay! If I don't, then I, at least, get to enjoy the view of all the pretty systems and make some more bookmarks. Either way, I'm not on the kill mails.....
It seems that when Agony is teaching basic for instance, they are teaching the class as though you have never pvp'd before. And they are right for probably a third of the fleet or more. It was true in my case when I first took the class. I think the people here who are providing feedback are coming from their own perspective, which is ok, but kind of short sighted in the scope of the class since Agony has to teach everyone, not just you. This is only the second covops class they have taught (I think) since all of the covops changes. It does have a little ways to go and we are discussing that here, but at least try to take a step out of yourself and talk about the whole process and how it would apply to MOST people, not just what you would like to see for yourself and your experience level. For instance, I had some probing experience, but still learned a bit from the probing practical, which filled in a hole or two in my knowledge..... What may seem like an irrelevent and small training item to you, may be the missing link for someone else. I say keep the stuff that is being covered in there now for sure as it will make everyone more complete from BOTTOM to top. If you can work some of the suggestions that have been made here into the course in a class length timely manner then awesome! But definitely keep it kind of basic. I mean I can learn guitar just by picking it up and practicing strumming, but getting the basic music theory WILL make me a better guitar player in the long run. How should you hold the pick, what are the notes, etc. etc.
As far as class size goes, what can you do? Twenty IS a small class relative to the number wanting to take the course, but there are cat herding issues with even that few new students. I'm sure it would be awesome to have a class of 5-10 with my own personal Agony guru leading me around, but how long would I have to wait to get into that class if I hadn't taken it yet? My suggestion is to assume alumni can get around themselves. I enjoyed that immensly. Alumni are not instructors, but they could probably help a great deal with students..... Someone mentioned it here already, but I would say double or triple the PRICE of the covops class. This way you will get the people who are serious about it and not just trying to take every class for the benefit of their Agony forum signature. I would have paid way more for covops.....
There are some good suggestions previously stated. I like the idea of running through the fake gate camps..... Of course, the logistics, manpower, and possibly the time requirements of that are greater for Agony. Maybe to reduce Agony manpower (and increase student safety for that matter), use the students themselves as the gate campers and have practice running through gates against the class. Put up a bubble on the gate, have the same amount of people you had teaching the class with probing, and use the students as interceptors...... Then have the student who is running the gate camp see if he can break lock with an ecm burst or get away some with some other method already discussed in the current course.... Just having one skirmisher from agony would probably be good enough (and he could go back to the supported course when we set out for the roam) and use the students as bodies around the gate to simulate how it would be when you have to pick a direction and go with it etc. etc.
I agree with Niven on the directional scanner. It was missing from this course. The last covops seminar had a good discussion on it with Baka. I had no idea how powerful that thing was until someone showed me how to use it. I rarely close it now.
I would also give a good short discussion on how exactly to enter a new system..... This process is kind of assumed I guess, but it is terribly important for a loner pilot. It may seem trivial, but it takes a while to get it down and it wouldn't take but 5 minutes to discuss as you could add it to the prerequisite reading. You could probably come up with a pneumonic or short process for the students to practice like: Breathe, Look, Scan, Cloak, Report. 1. Take a deep breath and zoom out. 2. Look at what is on grid to evaluate your immediate threats, if any. 3. Do a 360 scan. These steps can all be done way before the gate cloak expires. 4. Get yourself cloaked. 5. Report to the FC if you have something relevent. At least this way if you get popped in a camp, you have your scan done and can report back with the fleet compliment, etc. etc.... Of course I'm probably forgetting like 10 steps, but you get the idea. I have found it easier to learn new concepts when I have something like this to latch on to in the beginning of the training. Just a thought anyway.
Ending the covops class 30 minutes prior to the supported class is a superb idea. That would have solved all of the problems we experienced this time AND allowed the cat herd to get somewhat going toward their initial positions.........
Ok. I'll make it stop! Thanks again Agony.
good comments and guidance
Admiral Sergei Gorschkov, Former Commander-in-Chief Soviet Navy
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?115505.0]BASIC - 1403091800[/link], [link=http://www.agony-unleashed.com//e107_plugins/forum/forum_viewtopic.php?115812]WOLFPACKS-2103091800[/link], [link=hyperlink url]ADVANCED-0404091800[/link], [link=hyperlink url]COVOPS - 1804090001[/link]
#22
Posted 30 June 2009 - 02:02 AM
This was Jaepee's first class as a CovOps instructor and I'm very pleased to announce that he's been awarded the Covert Operations Instructor Certification
If you take a close look at his ribbons, you'll see a black ribbon with a gold Agony symbol. This only the third instructor ribbon awarded for CovOps. So congratulations to Jaepee on a great effort to learn the materials and take a class on his own.
#23
Posted 30 June 2009 - 04:43 AM
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?99084]BASIC - 0612082100[/link]
[link=http://www.agony-unleashed.com//e107_plugins/forum/forum_viewtopic.php?113601]WOLFPACKS - 2802091800[/link]
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?116729]ADVANCED - 0404091800[/link]
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?123086]COVOPS - 1804090001[/link]
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?162904]FC BASIC-20091114[/link]
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?195531.0]ADVANCED HSSR -0805102300[/link]
#24
Posted 30 June 2009 - 07:09 AM
I think the people here who are providing feedback are coming from their own perspective, which is ok, but kind of short sighted in the scope of the class since Agony has to teach everyone, not just you.
[/quote]
Not to start an argument for its own sake, but Covops class is kinda advanced, and is the only Covops class currently offered. There is no "Covops Advanced". So it's kinda logical to expect it to be somewhat comprehensive. I wouldn't mind the probing practice by itself, but it took like an hour out of the theory portion. Covops is a much more complex topic than Basic or Wolfpacks, yet you've got the same amount of time for its theory portion (especially if you're trying to graft two classes together). It was a seminar (which is supposed to mean a lot of information exchange, like asking questions), but it had to be cut short because we had to squeeze in the probing practice (i.e. waiting while everyone scans down Jaepee's ship).
[quote=Muffcobb]
As far as class size goes, what can you do? Twenty IS a small class relative to the number wanting to take the course, but there are cat herding issues with even that few new students.
[/quote]
It wasn't cat herding as such. A typical class (like Basic or Wolfpacks) is inherently scalable, everyone is just flying in one big fleet and following FC's orders (when they can't do even that, that's cat herding). You could have 100 or even 200 people in the class (be it not for Vent limit and the fact that it'd just be a totally ungodly blob) - for each individual student, nothing would change. For Covops, that doesn't work because getting 50 covops frigs fly together in one big fleet doesn't make sense. With that kind of numbers, you need special mechanisms in place to coordinate such a lot of people and process intel from them - mechanisms which are artifacts of the class because you'll never have 20+ covops with your fleet in real situation. 50 people acting as one entity (main fleet) don't seem like much, but 20 people acting as separate entities is a lot.
[quote=Muffcobb]
Someone mentioned it here already, but I would say double or triple the PRICE of the covops class. This way you will get the people who are serious about it and not just trying to take every class for the benefit of their Agony forum signature. I would have paid way more for covops.....
[/quote]
Couple paragraphs earlier you urged to consider the people other than yourself. Taking Covops already costs considerable amount of isk for an "average" pvper (especially if you include the skills cost/training time, and the ship itself). Heck, I wouldn't pay 90mil for a class. 40, maybe 50...
Again, perhaps it would be good to split the class into "scouting basics" (with T1 probing frigs and cloaks, and basic stuff like probing practice), and one month later "scouting advanced" with the real covops frigs and advanced material. Of course that raises the question that if you can't make it on either of two days, you're screwed (even if you already know the basics anyways).
[quote=Muffcobb]I agree with Niven on the directional scanner. It was missing from this course. The last covops seminar had a good discussion on it with Baka. I had no idea how powerful that thing was until someone showed me how to use it. I rarely close it now.[/quote]
I believe directional scanning was covered in Wolfpacks last time i took it.
[quote name='Muffcobb]You could probably come up with a pneumonic or short process for the students to practice like: Breathe' date=' Look, Scan, Cloak, Report.[/quote']
Not to be picky, but it's "mnemonic". Pneumonic is someone who's got inflammatory lung infection
P.S. Yea, and just for the love of ranting, the class prerequisites might be a bit high. They were a must-have with the old probing system, and make sense if you seriously plan to fly covops in the future, but right now there's nothing in the class itself that really requires most of those skills. All you really need is Covert Ops 4 (in fact i believe you can get away with 3, except then you can't fit defensive ewar without fitting mods), and Astrometrics 3 or 4 (in fact we never did anything that would require it at above 1).
P.P.S. Yea, and congratulations to Jaepee 8)
#25
Posted 30 June 2009 - 07:42 AM