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[DISCUSSION] PVP-University Policy Changes


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43 replies to this topic

#1 Weeks

Weeks

Posted 09 March 2009 - 02:21 PM

If you'd like to comment, rant or rave about the policy changes, do it here.
Weeks - Dad. Developer. Gamer.
* Former PVP-U Lead & Sneaky Fucker Extraordinaire

#2 Azual

Azual

Posted 09 March 2009 - 03:06 PM

Signing up FAQ is updated!

EDIT: For those who are lost among the stickies, the policy changes are HERE!
Ex-Director of PVP-Uni, Eve Blogger and author of The Altruist
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#3 Tank Charlie

Tank Charlie

Posted 09 March 2009 - 03:09 PM

Signing up FAQ is updated!


Thanks mate.

#4 Weeks

Weeks

Posted 09 March 2009 - 03:10 PM

Azual, you are the MAN. When are you gonna find someone to do your intermediate cert? :) You deserve a promotion.
Weeks - Dad. Developer. Gamer.
* Former PVP-U Lead & Sneaky Fucker Extraordinaire

#5 Azual

Azual

Posted 09 March 2009 - 03:22 PM

Azual, you are the MAN.

When are you gonna find someone to do your intermediate cert? :) You deserve a promotion.


Shortly after I find time to undock =P
Ex-Director of PVP-Uni, Eve Blogger and author of The Altruist
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#6 Weeks

Weeks

Posted 09 March 2009 - 03:48 PM

Know that feeling...
Weeks - Dad. Developer. Gamer.
* Former PVP-U Lead & Sneaky Fucker Extraordinaire

#7 ROX Genghis

ROX Genghis

Posted 09 March 2009 - 03:49 PM

PVP-SPIDER course in development!


Woot! Can't wait for this one.

#8 Kieler

Kieler
  • PipPip

Posted 09 March 2009 - 04:04 PM

New prices in effect immediately? Meaning today's Wolfpack registration requires 18mil? BTW, thanks for all the effort that goes into this sort of thing. Seems like a huge undertaking just imagining what it would take to pull off. The fee seems really more than fair, even after the increase. /Kieler

#9 Tank Charlie

Tank Charlie

Posted 09 March 2009 - 04:15 PM

New prices in effect immediately? Meaning today's Wolfpack registration requires 18mil?


Kieler, I wouldn't expect the prices to go into effect for today's Wolfpack registration, since the announcement email contained the previous price. The change will be in effect for future Wolfpack classes however.

#10 Weeks

Weeks

Posted 09 March 2009 - 04:38 PM

The new prices are not in effect for class registration threads already posted. Those will continue at previous prices. All further classes are subject to the new policy, however.
Weeks - Dad. Developer. Gamer.
* Former PVP-U Lead & Sneaky Fucker Extraordinaire

#11 SilverWyrm

SilverWyrm

Posted 09 March 2009 - 05:08 PM

I don't claim to understand or even to know the policy behind having signups on Mondays. But is there a reason why it is not done on the weekends? Mere curiosity and in no way critical of how it is being handled.
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?115505]BASIC - 1403091800 THE EPIC CLASS[/link]
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[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?135782]COVOPS - 200906271800[/link]
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Never be afraid to admit ignorance. It is natural to be initially ignorant of many things and this condition is easily cured. Stupidity, on the other hand, is and should always be a terminal disease.

#12 DaDutchDude

DaDutchDude

Posted 09 March 2009 - 05:11 PM

Perhaps your start post should point to the related post, since I missed it at first in the forest of stickies. ;)

1) multiple signups per post
This seems like a very reasonable thing (I actually already expected that to be the case earlier). If you want to be in, you should take the effort to post yourself, because the spoils should go to those who post. However, you should consider adjusting the opening time of the sign up thread according to the time zone of the course, so the people who the course is intended for are actually awake and able to sign up themselves.

2) New prices
Raising the prices and the reasoning behind it seems perfectly understandable. Actually, I think the courses are under priced as they are. esp. when I think of the amount of effort you put in. However, I also understand that raising some prices even further would lock true newbies out.

I'd suggest making the prices a bit more dependent on character age, but there's too many ways around that with alt creation. Perhaps you could just request older players to make a more sizable contribution with some suggestions.

3) PVP Spider
Seems like an interesting one, esp. since it seems to be such a successful tactic for BSs in PVP. I'm sure many more BS-tactics could be useful to get taught: perhaps the could be rolled into this one?

Just my 0.02 ISK .... excuse me .... 0.04 ISK due to inflation ;)
"As always, speak softly and carry a big stick."


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#13 Weeks

Weeks

Posted 09 March 2009 - 05:21 PM

I don't claim to understand or even to know the policy behind having signups on Mondays. But is there a reason why it is not done on the weekends?
Mere curiosity and in no way critical of how it is being handled.


It's just easier for me to handle. Both the classes I've scheduled recently have been 1800 EVE time, so the registration starts at 1800 EVE.
Weeks - Dad. Developer. Gamer.
* Former PVP-U Lead & Sneaky Fucker Extraordinaire

#14 Tank Charlie

Tank Charlie

Posted 09 March 2009 - 06:12 PM

It's just easier for me to handle. Both the classes I've scheduled recently have been 1800 EVE time, so the registration starts at 1800 EVE.


And just to add to that, since we've been doing a LOT of classes this month, The PVP-U admins have typically been involved in an active course the weekend before.

But point taken.

#15 ROX Genghis

ROX Genghis

Posted 10 March 2009 - 03:06 AM

For PVP-SPIDER, is there any chance of getting an informal/unofficial list of requirements/guidelines on skills and ships needed? I know it's early and the course isn't finalized, but if significant training is needed it would be nice to know ahead of time.

#16 Baka Lakadaka

Baka Lakadaka

Posted 10 March 2009 - 11:31 AM

For PVP-SPIDER, is there any chance of getting an informal/unofficial list of requirements/guidelines on skills and ships needed? I know it's early and the course isn't finalized, but if significant training is needed it would be nice to know ahead of time.


I've just returned from holiday and don't know a lot about the course, but if you want to fly in a spider BS gang, then you won't go far wrong with:
1. fly a racial battleship of your choice,
2. remote repair armor and/or shield -
3. fit a reasonable buffer tank for armor and/or shield
4. fit large guns or cruise missiles/torps.
5. Cap management skills will also be very important - the ability to fit cap boosters will most likely be beneficial.
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#17 SilverWyrm

SilverWyrm

Posted 10 March 2009 - 12:25 PM


It's just easier for me to handle. Both the classes I've scheduled recently have been 1800 EVE time, so the registration starts at 1800 EVE.


Ok. So it's just a personal decision by the individual instructors rather than policy. Thx for the info. :D
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?115505]BASIC - 1403091800 THE EPIC CLASS[/link]
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[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?135782]COVOPS - 200906271800[/link]
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?137880]ADVANCED-200907251800[/link]
Never be afraid to admit ignorance. It is natural to be initially ignorant of many things and this condition is easily cured. Stupidity, on the other hand, is and should always be a terminal disease.

#18 Tea

Tea

Posted 10 March 2009 - 01:57 PM



It's just easier for me to handle. Both the classes I've scheduled recently have been 1800 EVE time, so the registration starts at 1800 EVE.


Ok. So it's just a personal decision by the individual instructors rather than policy. Thx for the info. :D

Yup, as instructors in other timezones run courses the signup times will vary, hence the pre-reg threads to give people a heads up :)

#19 Bamar

Bamar

Posted 10 March 2009 - 07:42 PM

For PVP-SPIDER, is there any chance of getting an informal/unofficial list of requirements/guidelines on skills and ships needed? I know it's early and the course isn't finalized, but if significant training is needed it would be nice to know ahead of time.


Exact skill reqs will come in the future, but as Baka said you want to be able to fly a BS well, which means good support skills, T2 gear, etc. T2 guns will most likely not be required, but are encouraged, other than that it's likely that we'll require T2 fittings. You should have good fitting skills to be able to use the suggested setups, and you should have good support skills (ie gunnery/missile supports to 4, drones 5, etc)
"Stop exploding you cowards!"

#20 Baka Lakadaka

Baka Lakadaka

Posted 11 March 2009 - 10:10 AM


For PVP-SPIDER, is there any chance of getting an informal/unofficial list of requirements/guidelines on skills and ships needed? I know it's early and the course isn't finalized, but if significant training is needed it would be nice to know ahead of time.


I've just returned from holiday and don't know a lot about the course, but if you want to fly in a spider BS gang, then you won't go far wrong with:
1. fly a racial battleship of your choice,
2. remote repair armor and/or shield -
3. fit a reasonable buffer tank for armor and/or shield
4. fit large guns or cruise missiles/torps.
5. Cap management skills will also be very important - the ability to fit cap boosters will most likely be beneficial.



Update: Armor tanking is likely to be preferred, and I forgot drones - I'd go for T2 Mediums as a minimum.
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#21 Paskis

Paskis

Posted 12 March 2009 - 08:11 AM

Get a course that covers scanning probes up quickly. I can't freakin figure them out :D
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#22 Baka Lakadaka

Baka Lakadaka

Posted 12 March 2009 - 11:37 AM

Get a course that covers scanning probes up quickly. I can't freakin figure them out :D


Working on it - as well as an article for Eve Tribune. Try this in the meantime:

Evelopedia

or this:

Video Guide
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#23 Ne0SHNIK

Ne0SHNIK

Posted 12 March 2009 - 11:43 PM

spider tanking course would be awesome. Just a wild suggestion - we can go to 0.0 and do some practice. Separate into two groups - armor tanks and shield tanks. And have them shoot each other with limited - start with only one BS shooting some ship in another group. Then once all new players get used to that - double the DPS, etc. Or even change targets =) And then go do some practice on real targets (hopefully carriers). I would LOVE to enroll into this spider tanking course. Cannot wait!
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?82290]BASIC-0208081800[/link] | [link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?115812]WOLFPACKS-2103091800[/link] | [link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?116729]ADVANCED-0404091800[/link]

#24 Xia Winters

Xia Winters

Posted 13 March 2009 - 07:16 PM


Get a course that covers scanning probes up quickly. I can't freakin figure them out :D


Working on it - as well as an article for Eve Tribune. Try this in the meantime:

Evelopedia

or this:

Video Guide


Personally I found the DevBlog quite helpful, plus being stuck in w-space is a really great motivator if your goal is learn2scan :D

[link=/e107_plugins/content/content.php?content.42]BASIC#399[/link] | [link=/e107_plugins/forum/forum_viewtopic.php?92692]WOLFPACKS-1110081600[/link] | [link=/e107_plugins/forum/forum_viewtopic.php?116729]ADVANCED-0404091800[/link]

#25 Tyranis Marcus

Tyranis Marcus

Posted 16 March 2009 - 12:09 PM

As far as the course prices, what about existing prepaid alliance accounts? Will they pay the old price that was active when they deposited their isk, or will they pay the new price?

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