[PvP University] Feedback
#1
Posted 15 June 2009 - 10:22 PM
#2
Posted 16 June 2009 - 12:21 AM
[link=http://www.agony-unleashed.com///e107_plugins/forum/forum_viewtopic.php?129615]WOLFPACKS-3005090030[/link]
#3
Posted 16 June 2009 - 03:54 PM
[link=http://www.agony-unleashed.com/index.php?/topic/3454-closed-pvp-basic-6th-december-2100-eve-time/]BASIC - 0612082100[/link]
#4
Posted 18 June 2009 - 10:50 PM
http://www.agony-killboards.com/?a=sig&i=40126&s=jaguar
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?122207]PVP BASIC - 1104091800[/link]
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?129615]WOLFPACKS - 3005090030[/link]
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?134654]ADVANCED - (credited as class was cancelled)[/link]
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?135782]COVOPS - 200906271800[/link]
#5
Posted 18 June 2009 - 10:52 PM
- Practical examples of target calling (list a bunch of ships in the enemy fleet and tell us which one is primary for the big boys, which one is primary for the tacklers, etc...)
This thought process makes up a big chunk of Advanced actually.
#6
Posted 19 June 2009 - 12:24 AM
[link=http://www.agony-unleashed.com//e107_plugins/forum/forum_viewtopic.php?129615]WOLFPACKS-3005090030 CALDAK'S SCENIC ROUTE [/link]
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?163357]SCREWED'S REVENGE [/link]
[link=http://www.agony-unleashed.com/////e107_plugins/forum/forum_viewtopic.php?210439]Advanced/HSSR Combo[/link]
#7
Posted 19 June 2009 - 06:42 PM
BASIC - 0606091800
#8
Posted 19 June 2009 - 07:02 PM
What I think would be nice would be a basic CovOps tactics class that doesn't have the Wolfpacks pre-req... I know, I know... but I missed the sign-up time for the last Wolfpacks, and have a couple alts atarting up with CovOps in the next week or so.
Edit: have you considered doing some kind of intro to FW? Dunno if it would fit with something class-oriented, but I'm looking at FW as an alternative to gating into a camp with ten Inties and a dozen battleships. ;-)
Agony haven't really been involved in FW, so I'm not sure we're in the best position to teach it
#9
Posted 20 June 2009 - 01:48 AM
Things specific to FW are FW complexes and FW missions. Complexes are essentially anomalies that are located within 4AU of planets and can be scanned down with onboard system scanner. To capture a FW complex you just need to sit within like 20km of a "button" (a marked structure) for like 15 minutes (you can check info about it to know what distance and time are exactly, some of them differ). When you capture a bunch of them, system's military bunker becomes "vulnerable", and by attacking it you can capture the system itself.
Note that the location of FW plex (or FW mission) becomes a public beacon for everyone else in the system. FW plexes also have "sizes", and smaller ones are restricted by the types of ships you can get through in there. MWD works in FW plexes. When you capture them, your "rank" increases (about three or four plexes to get to the next rank) - but those ranks mean nothing whatsoever except for showing that you spent a lot of time sitting on the buttons.
Yea, and you can't enter hisec systems of BOTH enemy factions (if you join Minmatar militia, you will be at war with Amarr AND Caldari). Well, you can actually enter, but you'll have to move around pretty fast before you get shot, webbed, and possibly scrambled by NPC faction navies. Fighting them is pointless because you'll just get more npcs on yourself.
#10
Posted 20 June 2009 - 11:12 AM
BASIC-1901081800WOLFPACKS-020220081900COVOPS-200906271800ADVANCED-200907251800