[Feedback] Flybys 24th March
#1
Posted 24 March 2012 - 11:44 PM
What you do for yourself dies with you, what you do for others is immortal.
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#2
Posted 24 March 2012 - 11:47 PM
#3
Posted 24 March 2012 - 11:48 PM
#4
Posted 24 March 2012 - 11:54 PM
WOLFPACKS-20110917 | ADVANCED-20111216 | FLYBYS-20120324
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#5
Posted 25 March 2012 - 02:30 AM
#6
Posted 25 March 2012 - 07:43 AM
#7
Posted 25 March 2012 - 08:33 AM
#8
Posted 25 March 2012 - 10:54 AM
That's also what I did when we actually had targets; twice even....The best mistake of the class I think is warping out of the combat area without warping squad :DDDDD (only self). That cracked me up so bad that I wouldn't align in time or anythink for the next 1-2 flybys ^^
Clicking warp to 0 (and leaving the squad behind) is so automatic that it happened easily once I was concentrating on where to warp to, calling a target and maybe even shooting.
Great class, very good to get a lot of hands-on experience.
Taking over squad command and FCing a little for the first time was quite the rush, good that there were no real targets at that point.
Tips and tricks that were useful to me:
- Opening the bookmark subfolder with the flyby bookmarks in a new window (was it Dross that suggested it?).
- The turnable piece of paper. Although next time I'll label it 'alpha' and 'beta' instead of A and B to minimise confusion.
- I was surprised that not everyone knew that you can drag saved fittings onto the market quickbar. This will set up folders with all the modules only missing the ship itself and ammo (+scripts?).
- Mention the possibility of clicking the 'full speed' button and then forbid everyone from using it during this class. The shortcut Ctrl+Alt+Space is essential because you want everyone focusing on their overview. Maybe also explain how to reconfigure keybinds.
- Have some optional gate camping fits ready for those that haven't tried something like that and mention them in the class material. Maybe increase the part on countering flybys in general a bit (10-15 minutes). My first fit wasn't good for the situation and I was a bit lost at first. I blame it on having so little PvP experience.
#9
Posted 25 March 2012 - 03:58 PM
- Opening the bookmark subfolder with the flyby bookmarks in a new window (was it Dross that suggested it?).
Don't think I can take credit for that one Unbent. I got some advice from Fericluce and Maudite about bookmarks and their organising earlier in the afternoon prior to the class, and I recall we chatted whilst you fitted ships. But think that was someone else, unfortunately cannot recall who, during class.
#10
Posted 25 March 2012 - 05:17 PM
#11
Posted 25 March 2012 - 06:44 PM
#12
Posted 26 March 2012 - 09:28 PM
BASIC-20111006 :: WOLFPACKS-20111021 :: DSCAN-20120303 :: FLYBYS-20120324 :: ADVANCED-20120418
#13
Posted 27 March 2012 - 05:53 PM
- The turnable piece of paper. Although next time I'll label it 'alpha' and 'beta' instead of A and B to minimise confusion.
Sorry - that was probably me who gave you the idea of A & B. Been a while since I did any real flybys with Agony so their terms have probably changed.
The bit of paper idea was simply because I kept getting killed (years ago) when the FC warped off the wrong squad/himself. When you've done multiple passes to pull a camp one way or the other and snipe off the fast tackle its all too easy to forget the warpout point. I just found it easier to flip the paper each time we landed on warpouts.
I have had lots of fun on an alt with flyby sniping gatecamps on the Ossogur gate in Amamake. Probably not much point in that with supercaps around but you get the idea.
I do hope this class is run more often as it should be one of the first tactics any small corp uses. Its incredibly useful even if its just for harassment.
Edit - in fact couldn't you try to deal with some of it in Wolfpacks? Ideal time for that although I know the class is already quite long.
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