[FEEDBACK] Wolfpacks 28 Aug
#26
Posted 29 August 2010 - 06:24 PM
#27
Posted 29 August 2010 - 08:33 PM
[link=http://www.agony-unleashed.com//e107_plugins/forum/forum_viewtopic.php?189530]BASIC - 20100417[/link] | [link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?214306]WOLFPACKS-201008281800[/link] | [link=http://www.agony-unleashed.com/////e107_plugins/forum/forum_viewtopic.php?210439]Combo Advanced/Advanced HSSR - 1807102100[/link]
SEMINARS:
[link=http://agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?164784.0]FC BASIC - 20091114 (asynchronous)[/link] | [link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?199338]The FC's Eyes in PVP - 20101605[/link]
SPECIALIST CLASSES:
[link=http://www.agony-unleashed.com/////e107_plugins/forum/forum_viewtopic.php?210439]HSSR - 1807102100[/link]
[link=http://eveboard.com/pilot/CSM_Barret][/link]
#28
Posted 29 August 2010 - 09:04 PM
#29
Posted 29 August 2010 - 09:48 PM
#30
Posted 29 August 2010 - 11:02 PM
#31
Posted 29 August 2010 - 11:09 PM
I'm glad you go the chance to put your evasion skills to use, but you should be able to updated your medical clone in Agony's SI or H6 stations! :-)The only error I can think of was my own performance. At the Agony station during the command bonus section I suddenly realised that I'd not updated my clone after being podded during the CO2 encounter. Can't remember how many jumps back to hi sec but I do remember that I've never been more awake in my life. I'm an idiot.
CCP Wrangler
#32
Posted 29 August 2010 - 11:31 PM
#33
Posted 29 August 2010 - 11:59 PM
#34
Posted 30 August 2010 - 01:54 AM
Yeah, that's my bad for messing up on the fight there. I was sitting in my covops 400 off the gate, thought i was 200 off and that the Scimitar that was 100 off was 30 off. Perspective is a strange thing, and you'd think that with spaceflight and all there'd be some tool for triangulating distance between two objects in space... oh well. Skrewed saved my ass there by calmly warping you to a tactical bookmark.
On the warpin to the fight, i chose to punt you to a Zealot, because i saw him in the middle of the CO2 gang earlier. As you may recall, the grid was a bit strange, so we had to punt you from an offgrid position. This meant that you had to load grid before engaging, and that i didn't have eyes on the area i was punting you into. So it was suboptimal. That your FC got primaried and had to warp off as soon as he landed didn't help either.
Also, that threeway there was the first real fight in that pipe of systems while we've been living here. I wonder how they knew we were there...
Glepp, it's been interesting after have several convo's with students today how much they actually liked this part of class even though it was a bit of a mess. Sometimes there's much to be learned by things not going right and being in a frame of mind that it really doesn't matter.
A day later I can say that from my perspective there were at least 4 different times where we had grid problems unexpectedly and from my perspective caused a bit of improve each time. I hope on the things that you all took away is that part of the beauty of null sec is that unexpected things happen and there are option. Knowing your options and not letting fear overtake you is a HUGE step in pvp.
Again, I hope you all had as much fun as I did yesterday. For anyone reading I'll be doing another wolfpacks in Mid-October and we should have some basic classes setup for Sept in the next couple days.
#35
Posted 30 August 2010 - 02:42 AM
#36
Posted 30 August 2010 - 02:54 AM
To save Agony "staff" time and effort, why not just put them up on contract the Friday before for 3 days. Say for 1mil each for the T1's and 2mil for the rigged/T2's (or whatever they work out to be rounded up).
I second that idea. Some of us who are flying as alumni (for free) wouldn't mind paying a 20-50% markup over the jita price for the convenience, especially when the margin is going to help replace some t2 hulls agony loses during the roams.
#37
Posted 30 August 2010 - 03:17 AM
A suggestion: it would probably be educational if someone did an AAR on that last fight in 49GC-R. According to Agony's and CO2's killboard (http://www.eve-co2.org) we lost 57 ships and 18 pods in about 4 minutes and didn't kill any of them. It was a nicely executed trap.
Regarding the suggestion of having ships available, I agree it's convenient, but it is a lot of work. Also, part of learning to pvp is making sure you have enough ships on hand to look after your own needs.
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?199338]The FC's Eyes in PVP - 20101605[/link]
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?195531]ADVANCED HSSR -0805102300[/link]
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?154869]COVOPS-20091010[/link]
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?116729]ADVANCED - 0404091800[/link]
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?113601]WOLFPACKS - 2802091800[/link]
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?110563]PVP-BASIC - 1402080200[/link]
#38
Posted 30 August 2010 - 03:52 AM
According to Agony's and CO2's killboard (http://www.eve-co2.org) we lost 57 ships and 18 pods in about 4 minutes and didn't kill any of them. It was a nicely executed trap.
Probably because we primaried a drake while there were scimitars and blackbirds on the field within our range. I would be curious for an AAR as well.
BASIC - 0612082100 | WOLFPACKS - 2802091800 | ADVANCED - 0404091800
COVOPS - 1804090001 | FC BASIC - 20091114 | The FC's Eyes in PVP - 20101605
ADVANCED HSSR - 1807102100 | SKIRMISH-20110129 | FLYBYS - 20110212
BOMBERS - 20110402
#39
Posted 30 August 2010 - 05:11 AM
As to ship loss, I don't think anyone cares about the loss of a thrasher. However what they do care is the ability to reship and rejoin the class/fight quickly and easily. More stocks of Thrashers in H6 (and perhaps another load somewhere else (the other end of Provi)?
Even if there were more ships, having to reship effectively limits the range of where we could go, and it's still a lot of wasted time each round. And quite a logistical pain in the neck to set up a reshipping point (especially outside Agony territory). 100 Thrashers is what, ten runs in a rigged indie? (I really don't think this stuff is worth risking a jump freighter). Then each has to be manually fitted. Well, the mods can be auto-fitted if you have the fit saved, but it's still 30 seconds per ship.
To save Agony "staff" time and effort, why not just put them up on contract the Friday before for 3 days. Say for 1mil each for the T1's and 2mil for the rigged/T2's (or whatever they work out to be rounded up).
Crazy mentioned it in the other thread that somebody bought off all of his Thrasher contracts. I assume that may be the main reason Agony haven't done that themselves. I guess it would be less enticing for someone to buy off contracts in H6 instead of Esa, but it's still a relatively cheap way to disrupt the class.
Regarding the last fight AAR, from what i understood the FC was in a hurry to finish the roam due to some RL issues. Which may be the reason we took the bait perhaps against better judgement. We ended up in a close-range fight against a BC/HAC gang of comparable size, so it really isn't much of a surprise that we got popcorned.
As for why we didn't kill a whole lot, again, 15km isn't a whole lot of range and AB Thrashers aren't terribly fast, so our targets are more or less defined by where we land. And the fact that half of the fleet got stuck in jump lag and manually warped themselves into the bubble didn't help. We probably would be able to instapop something if we were to land right on top of it, but as it was i remember seeing very little damage on the primary (less than half shields). The Scimitars on the field might have had something to do with it too.
#40
Posted 30 August 2010 - 05:34 AM
Regarding the last fight AAR, from what i understood the FC was in a hurry to finish the roam due to some RL issues. Which may be the reason we took the bait perhaps against better judgement. We ended up in a close-range fight against a BC/HAC gang of comparable size, so it really isn't much of a surprise that we got popcorned.
Didn't realise how badly outmatched we were in that fight in 49GC [CO2 KB Fight Details]. After we all hit the bubble, we started firing at the primary (drake?) and moving out of the bubble. Got targeted the another drake, and overheated the ab. Almost burned out my ab (67%), but managed to get out of the bubble and warped out under fire from the drake and 3 other ships. Couldn't believe I made it out!
But then I still had no idea we were badly outmatched, warped back into the fight outside the bubble. There were hardly any thrashers left, and this time I got popped even before I could align and warp out. 18 bc vs. thrasher
It was only after I joined the 80-pod party I realised what happened.
#41
Posted 30 August 2010 - 07:35 AM
Alumnus of
| BASIC | WOLFPACKS | COVOPS | ADVANCED | FLYBYS | STEALTH BOMBERS |
Fun Stuff
| Rell's Reunion | Suicide Dessies | Night of the Living Dramiels |
#42
Posted 30 August 2010 - 10:48 AM
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?214306]WOLFPACKS-201008281800[/link]
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?232075]COVOPS-281101800[/link]
[link=http://www.agony-unleashed.com//e107_plugins/forum/forum_viewtopic.php?237085]ADVANCED-20110102[/link]
#43
Posted 30 August 2010 - 05:45 PM
[link=http://www.agony-unleashed.com/index.php?/topic/11350-open-pvp-avanced-hssr-2300-15th-advanced-2100-for-16th-17th-july/]ADVANCED HSSR -1807102100[/link]
[link=http://www.agony-unleashed.com/index.php?/topic/11588-closed-pvp-wolfpacks-class-august-2829-1800/]WOLFPACKS-201008281800[/link]
[link=http://www.agony-unleashed.com/index.php?/topic/12728-fullpvp-covops-nov-28-1800-venue-changeread/]COVOPS - 281101800[/link]
[link=http://www.agony-unleashed.com/index.php?/topic/13477-closed-pvp-skirmish-prototype-class-29th-30th-january-1300/]SKIRMISH-20110129[/link]
[link=http://www.agony-unleashed.com/index.php?/topic/13315-closed-pvp-flybys-february-12th-1800/]FLYBYS-20110212[/link]
[link=http://www.agony-unleashed.com/index.php?/topic/16195-closed-stealth-bombers-20111119-2000/]Stealth Bombers 20111119[/link]
#44
Posted 30 August 2010 - 07:16 PM
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?214306]WOLFPACKS-201008281800[/link]
#45
Posted 30 August 2010 - 07:49 PM
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?214306]Wolfpacks 201008281800[/link]
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?237085]ADVANCED-20110102[/link]
#46
Posted 31 August 2010 - 02:36 AM
[link=http://www.agony-unleashed.com//e107_plugins/forum/forum_viewtopic.php?214306]WOLFPACKS-201008281800[/link]
#47
Posted 31 August 2010 - 06:33 AM
#48
Posted 02 September 2010 - 01:45 AM
#49
Posted 02 September 2010 - 02:13 AM
BASIC 20100702 <|> WOLFPACKS 20100828 <|> ADVANCED 20110102
COVOPS 1909101800 <|> SKIRMISH - 20110129
#50
Posted 04 September 2010 - 11:45 PM
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?153836.0]BASIC-20091003[/link]
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?214306.0]WOLFPACKS-201008281800[/link]