Scanner Revamp.
#1
Posted 27 January 2009 - 04:00 AM
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?81123]Basic - 1207081600[/link]
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?92692]Wolfpack - 1110081600[/link]
#2
Posted 27 January 2009 - 05:31 AM
Local dropped by one
#3
Posted 27 January 2009 - 06:42 AM
BASIC-1810081800 | WOLFPACKS-2802091800 | ADVANCED-0404091800 | FLEET COMMAND-1512080200
#4
Posted 27 January 2009 - 10:03 AM
CCP Wrangler
#5
Posted 27 January 2009 - 11:29 AM
Calling it Primary, so you don't have to.
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?99084]BASIC-0612082100[/link], [link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?102488]WOLFPACKS & ADVANCED-0271220081700[/link]
#6
Posted 27 January 2009 - 12:30 PM
#7
Posted 27 January 2009 - 01:08 PM
I'm just finishing off the last of the special Astrometrics skills to V at the moment (triangulation IIRC), so I know what you're saying...there should still be an advantage to having the skills to a higher level than required though (I hope!).Although having spent quite a long time training for these skills I'd be a bit sad if they then lower the requirements to other people can use them without all the training time.
I don't really follow what you're saying here...the only advantage I can see versus probes that cannot warp is that you can be outside of his scan range when you decloak to launch the probe. Presumably the probes will still show up on his directional scanner when they're in range of him, so he'll know there's someone looking for him, he just won't know your exact ship type.Thinking about it, probes being able to warp should be really interesting. You could get your Cov-Ops off grid from the target you're trying to probe - he'll never know you've been on-grid with him, as you're cloaked. So jump into system, use the ship scanner to get a fix on him, then drop one or several probes off his grid and warp it to him, and scan. Or launch your probe and warp it into position, while you warp to a position the other side of him from the gate your gang will jump in from. Then you can warp to him at 100 from in front, at the same time as calling your gang mates in.
If you can get on grid without using a probe then I'd say don't bother leaving grid to decloak / launch a probe as that risks giving the game away - unless he's hundreds of kilometres away, just fly over to him.
CCP Wrangler
#8
Posted 27 January 2009 - 03:21 PM
Calling it Primary, so you don't have to.
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?99084]BASIC-0612082100[/link], [link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?102488]WOLFPACKS & ADVANCED-0271220081700[/link]