The CLASS and ROAM will occur on the same day leaving from BERTA (Berta VI - Moon 19 - Ammatar Consulate Bureau)
Please note: Enrollment for this class is done through a form (linked below). This includes Alumni.
Class signup is open and closes May 31st @2359 EVE time
New to Eve and keen to get straight into PVP? An older player but never been confident enough to try a public roam? Returning to the game and feeling a bit rusty? This class is for you! You'll learn how to survive, participate and have fun in fleet operations and at the end of the class, will know all you need to get involved in any public roam. This could be the beginning of an addiction to Eve PVP that takes you from "hey, this is pretty fun!" to commanding fleets of your fellow pilots.
You'll be taught through a step-by-step approach that focuses on what you need to know so you don't get lost - from joining a fleet, through keeping up with your fleetmates to PVP communication and more. If you've tried to join a fleet before and found it a little overwhelming, this class should fill in the gaps and help smooth the learning curve. At the end of the class section, we'll go straight into a roam through Nullsec and you'll immediately be able to put your skills to use.
Experienced pilots or old Alumni of our classes will also benefit. The class section is intentionally kept lean in order to bring everyone up to speed quickly so we can get out and have fun. We'll soon be out looking for targets with support from Agony scouts. At that point, the class will turn into one of our NPSI roams, which always deliver!
The core topics this class will be covering are:
Basic fleet maneuvering
Basic PvP mechanics
Communication and recon
Future classes (yet to be announced) will cover more advanced aspects of PVP.
Time and Duration: ~3-4 hours including roam
Class: Saturday 3 June starting at 19:00 EVE Time. Please try to arrive well before the class is due to start.
Roam: On the SAME day as the class, the roam will start when the class finishes.
Meeting Location: Berta IV - Moon 19 - Ammatar Consulate Bureau
Note - as with all Agony classes, you should bring your own ships. Please see below for required ships and fittings and ensure you review the pages linked above, some time before the class! However, we will have suitable ships available on contract shortly before the class if you don't have time to arrange them yourself.
Ships required
Spoiler
We suggest you bring a minimum of two (three or four should be plenty) of the ships listed below. Be warned: you may lose them during the roam! Having spares means you'll be able to rejoin the fleet to take your revenge!
The class and roam will be use long-range destroyers as they are both easy to skill into and effective. While frigates can be great ships for PVP, in a class of this kind, destroyers make more sense.
There are two sets of fits - T1, for very new players with low skills and T2, for those with more advanced skills. The T1 variants are entirely effective so don't worry if you can't use T2.
The minimum required skills are listed, being those without which you'll struggle to fly the ship properly (or at all). There are also recommended skills which will make life significantly easier (mostly relating to capacitor). If you find you are struggling to train the skills in time, the minimum Corax skills can be trained from a starting character in a little over 4 days and it is the easiest of the options to get into. If you have any questions about skills or fittings, please ask in the thread!
NB: While long range Amarr and Gallente Destroyers are possible, to reach the 50km range requires significantly better skills and it is therefore preferable that you train into one of the below instead.
Fits:
Talwar T1
Spoiler
[Talwar, PVP Basic T1]
Micro Auxiliary Power Core I
Crosslink Compact Ballistic Control System
Crosslink Compact Ballistic Control System
All of the above skills can be trained from a brand new character in just over 4 days so if you have none of them, get them trained as soon as you sign up!
The following skills are recommended:
High Speed Maneuvering III
Capacitor Management IV
Capacitor Systems Operation IV
T2 variants
These versions are straight improvements if you have the skills to use them. They're also generally a little more expensive.
Corax T2
Spoiler
[Corax, PVP Basic T2]
Micro Auxiliary Power Core II
Ballistic Control System II
5MN Quad LiF Restrained Microwarpdrive
Medium Shield Extender II
Alumel-Wired Enduring Sensor Booster
Missile Guidance Computer II
Once you've signed up in the form, the final step is to pay for the course. To do this:
- Open the People & Places window in game.
- Under 'Corporation', search for 'Agony Unleashed'
- Right click the result, and select 'Give Money'.
- Enter the relevant amount for the course (see below)
- In the 'Reason' field, enter the course code (20170603-BASIC); make sure this is the first thing entered in this field, since this message will be truncated in the log!
- Click OK!
"The truth is that most of us survive day-to-day not due to any real ability to keep ourselves and our families safe, but simply because there is usually nobody in the immediate proximity who wishes otherwise."
-Christian Cantrell
"The truth is that most of us survive day-to-day not due to any real ability to keep ourselves and our families safe, but simply because there is usually nobody in the immediate proximity who wishes otherwise."
-Christian Cantrell