I am really surprised people are complaining about bubble-immune inties in how hard it i to catch then instead of thinking how awesome the solo-Taranis will become again while giving the finger to the Sabre/Falcon faggots and other large gangs that fully rely on bubble + blob to kill stuff, while long-range point inties can now tackle for gangs in bubbled carebear hide-outs. Serisouly, how many people do you expect will suddenly go travel through 0.0 in inties that didn't travel uncought in covops before? I see perhasp 20% downside to 80% upside, especially to a corp like Agony, but you're all focussed on the downsides.
A lot of other stuff sounds really awesome as well. The deployable ship fitting thing sounds awesome for example.
Also the whole message of Seagull sounds intriguing. I wouldn't be surprised to see more dynamic systems that people can find / create gates to, much like WHs, but only in existence as long as people actually maintain it (i.e. protect the gate and actually live there) and probably with some fast depletable resources but also less valuable but long lasting resources, making it interesting to raid for short term profit for small groups who then move on, while larger groups can then move in and live here, while in times of war, they could be trapped in / locked out, loosing assets and such if they don't actually live there and protect it.
Also there are hints about actually influencing the 4 empires. Perhaps high-sec dwellers need to start to choose a side and it could have border shifting consequences, which would need to be balanced out to prevent empires from disappearing, so you'd need components from each empire LP stores to build their ships (would require all BPOs/BPCs to be changed) to make people want to be in the underdog empire, making their components more valuable. Still, this is a scary idea with the amount of manipulation people can do, so nothing like this will happen, but I wish it would.
Still, the thing I'm most interested in is how EVE will transform in the free to play era, because it will become a larger threat then it already is.
Edit: As an aside, it would be nice to have a bubble have 2 different effects: stopping a warp from starting, and ending a warp, where they could be switched off separately, so you could still be pulled out of warp in a bubble, but still be able to warp away from inside a bubble. I think that would probably also solve most of the problems people would have.