[Feedback] PVP-SKIRMISHING April 5/6, 2013 @ 19:00
#1
Posted 05 April 2013 - 10:16 PM
What you do for yourself dies with you, what you do for others is immortal.
BASIC | WOLFPACKS | ADVANCED | HSSR | EYES OF THE KILLER | STEALTH BOMBRS | FLYBYS | SKIRMISHING | INTERMEDIATE
The only chance you get is the one you take.
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Roc’s Rule #286: A real friend never lets you do anything stupid … alone.
#2
Posted 06 April 2013 - 10:55 PM
#3
Posted 06 April 2013 - 11:26 PM
#4
Posted 07 April 2013 - 01:46 AM
#5
Posted 07 April 2013 - 07:37 AM
BASIC-20120427 - WOLFPACKS-20130201 - ADVANCED-20120418 - SKIRMISHING-20130405 - COVOPS - 20130420
"You can always end
an argument with a well
developed haiku."
~Socretez
#6
Posted 07 April 2013 - 09:43 AM
#7
Posted 07 April 2013 - 09:58 AM
What you do for yourself dies with you, what you do for others is immortal.
BASIC | WOLFPACKS | ADVANCED | HSSR | EYES OF THE KILLER | STEALTH BOMBRS | FLYBYS | SKIRMISHING | INTERMEDIATE
The only chance you get is the one you take.
Redemption Road - Free Public Roams and Other Events!
Public Chat: Redemption Road - Mailing List: Redemption Roams
Roc’s Rule #286: A real friend never lets you do anything stupid … alone.
#8
Posted 07 April 2013 - 09:59 AM
#9
Posted 07 April 2013 - 10:01 AM
What you do for yourself dies with you, what you do for others is immortal.
BASIC | WOLFPACKS | ADVANCED | HSSR | EYES OF THE KILLER | STEALTH BOMBRS | FLYBYS | SKIRMISHING | INTERMEDIATE
The only chance you get is the one you take.
Redemption Road - Free Public Roams and Other Events!
Public Chat: Redemption Road - Mailing List: Redemption Roams
Roc’s Rule #286: A real friend never lets you do anything stupid … alone.
#10
Posted 07 April 2013 - 10:49 AM
just chiming in a after a lil dose of sleep
- as for running camps: It's always a bit of a tradeoff there. Obviously, we can't/won't put ten people in battlecruisers there which can't do anything to an inty (nor would we have 10ppl times two to do that). Sure one could add maybe a Rapier and/or a Daredevil on top, but we had to find a middle ground - so the "Sabre+inty" was supposed to be the "true" danger, with the "pure Sabre" being the starter rather. Finding the right balance definitely is a challenge, but as much as I'd love to - GG is right that one could easily make a seminar purely on gate camps (being on the giving and on the receiving end...). I hope that the little we could put in here was at least giving the base idea of a taste. But then - if you feel/felt a specific thing wasn't clear from running those camps, please ask in class (or just ask now as well)!
- as for "pairing and tackling": I definitely should/will lose a few more words about how to run that one. Prob is that it always is the last part of the class, with the students as well as the instructor starting to get tired, so please forgive a bit - but I definitely want an article about "sling shotting", as that's one of the important things to do as the tacklee there.
We had been pondering "sending students from one ship to another" as well, but while there might be a few cases where ppl would have been okay with the feedback provided by "dropping shields", most of the pairs actually had conversation, pointing out mistakes etc. So that's a format I'd like to keep, as it gives you things to try out etc.
Ship types to tackle: Goes a bit into the above direction - obviously, having everybody have a selection of ten different ships there for 1-2hrs practical is impossible, nor would all the reshipping do good probably. With many ships, it would just be a "easier/harder" than the cruiser (and as I explained, I'd be very wary of engaging e.g. other frigs, as someone wrote), so we tried to aim for something that's a good combo.
TBH, again, you could do a whole class on "how to tackle", and it always pains me to think of what all I would like to add. I'd definitely like to make the "spiral on sniper ship" a universal experience - because those things are common. I want the skirmishers to get away from "Shit, have to make sure they don't alpha me" from "Mmh, tasty snack, I hope it doesn't run away in the next 10-15seconds".
@GG: I don't think I'll ever manage to get down to 4hrs
#11
Posted 07 April 2013 - 11:02 AM
What you do for yourself dies with you, what you do for others is immortal.
BASIC | WOLFPACKS | ADVANCED | HSSR | EYES OF THE KILLER | STEALTH BOMBRS | FLYBYS | SKIRMISHING | INTERMEDIATE
The only chance you get is the one you take.
Redemption Road - Free Public Roams and Other Events!
Public Chat: Redemption Road - Mailing List: Redemption Roams
Roc’s Rule #286: A real friend never lets you do anything stupid … alone.
#12
Posted 07 April 2013 - 12:17 PM
#13
Posted 07 April 2013 - 01:26 PM
I agree with many above that we could have spent less time on the lecture portion, because the written material was so well constructed. I think the really low number of questions showed how well it worked, and how avidly the students had devoured the content.
I would love a bubbles/gate camp class - that was the hardest thing for me personally to figure out (I plan to take Wolfpacks next, so that will help). Also, in the written material: I know you say it, but I think a couple of sentences really emphasizing that a bubble on the other side of the gate from you can still catch you. (I failed to pick that up, and the first time it happened was freaky.)
I personally found the one-on-one to be extremely instructive, and my pair-up answered questions non-stop, and even tripped me up by putting his warp-in next to a customs house (roigon: "I might have done that on purpose..." ).
Slingshotting: the one-on-one was very helpful on this, as I already knew how to slingshot but not how to see one coming. A video would be great for preparation, but having the one-on-one's make it a primary topic is a nice complement.
Finally, I felt kind of crippled by not having any TACs. I haven't got any great ideas on how to solve this - maybe a shared set of "classroom" TACs for a mini-roam? Definitely makes me want to spend a week before the next class building up a folder of bookmarks in the general area...
Again, excellent and thanks for all the hard work and preparation. I will definitely plan to do another one as an alumnus to get more practice at skirmishing.
#14
Posted 08 April 2013 - 02:03 AM
#15
Posted 09 April 2013 - 05:41 AM
#16
Posted 09 April 2013 - 05:55 AM
Oh, and tackling a bomber is no challenge once you have locked it, HICs are the same as cruisers (depends on how they're tanked - just less damagy) and BCs are just slightly slower and potentially hit harder. Cruisers really are a good base for tackling, with the other ships just being some nuances off it.
Oh, and we had a sniping ship for practice, everybody was free to practice on it - but yeah, I aim to make it "mandatory" for everybody next time.
Re: TACs - admitted, I'm a bit set on this While noone will deny that TACs are handy to have, I pretty much feel that people should learn how to operate without them. If you get them later, you'll enjoy the extra luxury, but you practiced it the right, not the easy way.
@all students - not yet set on it, just polling: How feasible would it have been for you to have 1-2 days between class and roam, and could/would you have taken the time in between for "practice", or is that just an idea that sounds nice?
#17
Posted 09 April 2013 - 06:01 AM
What you do for yourself dies with you, what you do for others is immortal.
BASIC | WOLFPACKS | ADVANCED | HSSR | EYES OF THE KILLER | STEALTH BOMBRS | FLYBYS | SKIRMISHING | INTERMEDIATE
The only chance you get is the one you take.
Redemption Road - Free Public Roams and Other Events!
Public Chat: Redemption Road - Mailing List: Redemption Roams
Roc’s Rule #286: A real friend never lets you do anything stupid … alone.
#18
Posted 09 April 2013 - 08:55 PM
include a brief practical on the various ways to move without tac's in nullsec.
Or a video on it
I understand your point on doing it w/o TACs - how would you build up your TAC folder without knowing how to do it "virgin"? Kind of learned some of how to do it a bit on the roam, so I feel better about it now. But I agree, with a modest amount of written/video material, a few tips & tricks would be helpful. Especially the case (which seemed to happen a lot): "OK, you just entered system and you're 20+ AU from the gate you want to exit from; what now?"
As to poll: I wouldn't especially mind a day in-between. But I don't think I would have practiced, primarily because I don't think at the end of one day I felt confident enough to go flying around nullsec without a fleet at my back. It would have to be enough in-between time so that I could jump back to my implanted clone and then back to the cheap one for 2nd day of class - so as to minimize skill queue delay.
#19
Posted 10 April 2013 - 04:00 AM
#20
Posted 12 April 2013 - 10:41 AM
Wow my classes were so long ago the link stopped working. Look I took a bunch of them ok? It was a long time ago. Just trust me on it.
Radioactive cats have 18 half lives. (Unless in a box, in which case they have half a chance of having no half lives.)
#21
Posted 13 April 2013 - 12:11 AM
#22
Posted 13 April 2013 - 12:14 AM
http://www.amazon.co...0?ie=UTF8&psc=1
Will take up a high-slot on my desk.
lol! I actually had one of those on my desk for over a year, until it accidentally got broken Now I use a digital kitchen timer that I picked up at a dollar store for, of course, $1.00. The hourglass actually worked better in that it was more intuitive!
What you do for yourself dies with you, what you do for others is immortal.
BASIC | WOLFPACKS | ADVANCED | HSSR | EYES OF THE KILLER | STEALTH BOMBRS | FLYBYS | SKIRMISHING | INTERMEDIATE
The only chance you get is the one you take.
Redemption Road - Free Public Roams and Other Events!
Public Chat: Redemption Road - Mailing List: Redemption Roams
Roc’s Rule #286: A real friend never lets you do anything stupid … alone.
#23
Posted 14 April 2013 - 10:20 PM
Aww! Love simple, yet powerful ideas so much! Always liked when people come up and offer cheap, quick and elegant solution for a problem, that about everyone around see as worth a big deal to resolve.http://www.amazon.co...0?ie=UTF8&psc=1
Will take up a high-slot on my desk.