[Feed Back] Advanced 20111216
#1
Posted 17 December 2011 - 04:05 AM
Anne Bonney, a notorious pirate in her own right, told her husband, Calico Jack Bonney, as he was captured by pirate hunters,
“if you'd have fought like a man you needn't hang like a dog”.
Done some class's
#2
Posted 17 December 2011 - 07:11 AM
#3
Posted 17 December 2011 - 08:59 AM
WOLFPACKS-20110917 | ADVANCED-20111216 | FLYBYS-20120324
Agony Lectures
Basic Fleet Command Seminar | Bubbles in 0.0 | Scouts and Skirmishers in PVP | Small Ship PvP | Soloing for Success
#4
Posted 17 December 2011 - 09:23 AM
Anne Bonney, a notorious pirate in her own right, told her husband, Calico Jack Bonney, as he was captured by pirate hunters,
“if you'd have fought like a man you needn't hang like a dog”.
Done some class's
#5
Posted 17 December 2011 - 09:31 AM
WOLFPACKS-20110917 | ADVANCED-20111216 | FLYBYS-20120324
Agony Lectures
Basic Fleet Command Seminar | Bubbles in 0.0 | Scouts and Skirmishers in PVP | Small Ship PvP | Soloing for Success
#6
Posted 17 December 2011 - 10:54 AM
As an aside; for myself, and I do understand I may be the only one on a constant IV drip being medicated, but I found us all being in the same fleet confusing once we commenced squad battles. When my four team mates were down I still saw purple every where. Those in their pods and the enemy. If all I saw was red I would have warped out a lot sooner once the day was loss. May I suggest that the teams be in their own fleets for this portion of class. You could even break off one squad only after scanning and then they rejoin the main fleet after combat. The communication part was perfect...it is just for myself when in a fight, to make the screen not blurry and stay awake, it is hard too tell friend from foe when all are fleet mates. Or now...in hindsight I learned I could remove my team mates from my overview....dooh I wish I thought of that before we fought.
Another option is to put your fleet members who are your targets on your watch list, and target them from there
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#7
Posted 17 December 2011 - 11:57 AM
Another option is to put your fleet members who are your targets on your watch list, and target them from there
We did, or at least I thought we did. I wasn't intending to stick around for the fights, hence running around trying to get T1 mods that aren't 183746% over-price (price-gouging Gallente bastards that they are) I'd intended just staying until the theory was over to see what had changed.
I think it'd be better to kickstart the squads early on - get them to sort out who is FC and get a chat channel open within the first 20 minutes or so. That way there's plenty of time for people to chat about ship fits/tactics (or the lack of them ) and if necessary people can grab T1 mods/ships during bio-breaks.
TAP was as always, a good chat. I'm acutely aware of how having/not having intel on systems 2-3 hops away changes the priorities - flying with multiple scouts is one of the things which make these roams different for me. I find myself disagreeing with a lot of the examples Caldak uses as I rarely (if ever) know what's in the adjacent systems, other side of gate is all I know usually. That tends to encourage a "kill the dictor" approach so you're free to disengage if the targets turn out to have a load of buddies nearby. Its good to think differently now and then.
MORAL, adj. Conforming to a local and mutable standard of right. Having the quality of general expediency.
#8
Posted 17 December 2011 - 12:09 PM
#9
Posted 17 December 2011 - 02:36 PM
As an aside; for myself, and I do understand I may be the only one on a constant IV drip being medicated, but I found us all being in the same fleet confusing once we commenced squad battles. When my four team mates were down I still saw purple every where. Those in their pods and the enemy. If all I saw was red I would have warped out a lot sooner once the day was loss. May I suggest that the teams be in their own fleets for this portion of class. You could even break off one squad only after scanning and then they rejoin the main fleet after combat. The communication part was perfect...it is just for myself when in a fight, to make the screen not blurry and stay awake, it is hard too tell friend from foe when all are fleet mates. Or now...in hindsight I learned I could remove my team mates from my overview....dooh I wish I thought of that before we fought.
Another option is to put your fleet members who are your targets on your watch list, and target them from there
As an exercise it was useful to add our opponents to the watch list and target from there, but being able to quickly make and assessment of speed, range and who had aggression on you and who did not was very difficult from the overview with everyone purple. Trying to see who's drones were enemies and who's were friendly was almost impossible if they were not agressing you. We had to pick who we were attacking and then check to see if they were close enoug,h moving away or towards etc etc. So I too second the separate fleet just for that exercise.
Over all very good, and getting people to think for themselves is the real key learning point I think for advanced classes. Listening to the FC, but also each person with a role taking from that and enhancing it further for the benefit of the fleet.
Overall very good class.
Thanks to Caldak and everyone that turned up. The regular faces are starting to gel as a group of PVP pilots which I am excited to be a part of.
Eklest
#10
Posted 17 December 2011 - 04:31 PM
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?214306]WOLFPACKS-201008281800[/link]
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?220637.0]COVOPS - 1909101800[/link]
[link=http://www.agony-unleashed.com/e107_plugins/forum/forum_viewtopic.php?237085]ADVANCED-20110102[/link]
#11
Posted 18 December 2011 - 11:55 AM
I agree having the fitting rules up front posted will help a lot around confussion although around the modules I still don't know how some didn't realise "Class day, T1 cruisers - T1 fit only for your own practical." T1 fit means T1 modules. I suspect the confusion might have come in with "for your own practical" being interpreted as "for your own practical pocket" and not "for your own practical exercise". I voted against T2 modules due to fitting, I knew that I couldn't just upgrade my T1 modules without running into fitting issues and to have re-EFTed would have taken to long for me to get a compromise I was happy with.
I would suggest that you do give heads-up that you'll be expected to get a fleet working with your members you'll be assigned to and give a 30m 'break' after all material has been discussed to organise and fit.
What could have been nice was having some input from the 2 groups on what they think they did well and what they didn't do well before you gave your feedback.
I was though at the end of the first day a bit confussed as to what the engagement plans were for the Tier3 BCs, it only became clear when we refit.
On a side note, I'd not mind having some more Agony roams. Right now I know I won't be able to focus on Agony to join as a member but I do enjoy the roams with a touch more advance notice.
I really think you should hand out some prize to Marvin, he did x up a lot!
P.S. Miranda, it was good to be doing this class on my alt. Caldak didn't always realise it was me x-ing up so he didn't 'skip' me as much and as a work colleague that's atm busy with post graduate studies as well said. He doesn't understand why people are not participating in the class sessions, they are there out of their own will and it's just to their benefit.
#12
Posted 18 December 2011 - 01:42 PM
P.S. Miranda, it was good to be doing this class on my alt. Caldak didn't always realise it was me x-ing up so he didn't 'skip' me as much and as a work colleague that's atm busy with post graduate studies as well said. He doesn't understand why people are not participating in the class sessions, they are there out of their own will and it's just to their benefit.
you're just too damn fast marvin
Often I'd still be formulating my thoughts while you already x'd
#13
Posted 18 December 2011 - 03:31 PM
Class:
[quote name='Marvin]I agree having the fitting rules up front posted will help a lot around confussion although around the modules I still don't know how some didn't realise "Class day' date=' T1 cruisers - T1 fit only for your own practical." T1 fit means T1 modules. I suspect the confusion might have come in with "for your own practical" being interpreted as "for your own practical pocket" and not "for your own practical exercise". I voted against T2 modules due to fitting, I knew that I couldn't just upgrade my T1 modules without running into fitting issues and to have re-EFTed would have taken to long for me to get a compromise I was happy with. [/quote']This was something of an issue, and perhaps stricter fitting guidelines could have been introduced.
In terms of format, I like the division of the reading materials from the topics covered in the lecture. Similar to the way lectures at my college are handled, you can learn a lot from just what the teachers post online, but much more from actually attending the classes.
---
Roam:
During the roam, I'm afraid I wasn't very good with the calling of scrams when I was given that task. I tended to get caught up with targeting primaries, scramming the guy close to me, dropping ECM drones (should've gone for DPS drones in hindsight) on someone else and maneuvering. Need to train up Real Life Multitasking. The fights were very educational and despite the stomping we got from Pure Madness, I feel I gained a lot from the experience of what happens when your situational awareness is flawed. Props to the two guys who took over target calling after Caldak got popped.
It's too bad I couldn't stay on for the tier-3 BC portion of the roam, but I was dead on my feet.
Kudos to my fellow students, alumni and Agony for another two nights of educational fun, and Caldak for being an excellent FC/instructor.
[link=http://www.agony-unleashed.com/index.php?/topic/9530-closed-pvp-basic-5-6-march-2200/]BASIC-20100306[/link] | WOLFPACKS-20110416 | ADVANCED-20111216
Fun:
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#14
Posted 18 December 2011 - 05:10 PM
MORAL, adj. Conforming to a local and mutable standard of right. Having the quality of general expediency.
#15
Posted 19 December 2011 - 09:02 AM
Secondly this class - or at least the roam
+1
Heck any roam I'd be up with joining in on. Ideally I'd like to see Basics, Wolfpacks and then interceptors / skirmishing as the next set of classes if I can put some things up for the wish list. Part of it is I want to 'punt it' for corp members.
#16
Posted 19 December 2011 - 10:40 AM
Secondly this class - or at least the roam
+1
Heck any roam I'd be up with joining in on. Ideally I'd like to see Basics, Wolfpacks and then interceptors / skirmishing as the next set of classes if I can put some things up for the wish list. Part of it is I want to 'punt it' for corp members.
Well I'm thinking that if there's an Advanced class coming up then it might be an idea to run an alumni roam (or whatever) a week or two before class. The classes are so infrequent that people are bound to take a little time to get back up to speed, so a little refresher roam ought to make class roam go smoother.
I do think you need decent numbers of alumni in a variety of roles to make this class work well, especially if tier 3 BCs are going to play a major part. Again, a roam a couple of weeks before class would give a decent indication of who is likely to turn up and what they might bring/want to do.
Its all down to having the time for this though - although as alumni we could (and probably should) help out more with fleet admin. No reason why we have to wait for someone from Agony to come along to have a basic working fleet up, bonuses sorted etc. We can move channels on vent already - I had to hop through all the classrooms to find you on Saturday. Only thing we can't do for prep is start a new gang on Fleet Manager.
Anything that gets us undocked quicker has to be worth trying, although it wasn't bad on Saturday.
See you all in 2012 hopefully
MORAL, adj. Conforming to a local and mutable standard of right. Having the quality of general expediency.
#17
Posted 19 December 2011 - 01:21 PM
#18
Posted 19 December 2011 - 01:30 PM
Well I'm thinking that if there's an Advanced class coming up then it might be an idea to run an alumni roam (or whatever) a week or two before class. The classes are so infrequent that people are bound to take a little time to get back up to speed, so a little refresher roam ought to make class roam go smoother.
I do think you need decent numbers of alumni in a variety of roles to make this class work well, especially if tier 3 BCs are going to play a major part. Again, a roam a couple of weeks before class would give a decent indication of who is likely to turn up and what they might bring/want to do.
Its all down to having the time for this though - although as alumni we could (and probably should) help out more with fleet admin. No reason why we have to wait for someone from Agony to come along to have a basic working fleet up, bonuses sorted etc. We can move channels on vent already - I had to hop through all the classrooms to find you on Saturday. Only thing we can't do for prep is start a new gang on Fleet Manager.
Anything that gets us undocked quicker has to be worth trying, although it wasn't bad on Saturday.
See you all in 2012 hopefully
I was thinking more in the line of general roams but an alumni roam a bit beforehand will be nice as well.
On helping with the admin I am not sure how much we'd be able to do. I do know Caldak marks off attendance but I don't know if this is in an Agony app or just a text file he uses. Forming a fleet and inviting said members could help although I've always understood that there's always been agony members for that.
That said I'm all up for flying some form of support in classes that I've attended
#19
Posted 20 December 2011 - 08:09 AM
BASIC-20101226 * WOLFPACKS-20101228 * FLYBYS-20110212 * COVOPS-20110219 * ADVANCED-20111216
#20
Posted 20 December 2011 - 10:14 AM
A couple ideas that I thought might help with organizing information and people:
1. Officially designate enemy fleets. Once reported in recon, the FC gives them a designation so that further recon can accurately refer to the ships. I've had trouble in the past knowing how to refer to "the fleet" coming through the gate.
I like the idea in basis, but it would require some diligence on the part of people to perhaps have a notepad next to their computer to quickly jot down these names, otherwise you'd run into the 'hi i'm ....' problem. e.g. someone told you their name 3 seconds ago and you've already forgotten. Something simple like 'pinecone = drakes + scimi' would probably be enough to instantly remember. But if people don't, I'd say there's a good chance they will forget the codename instantly.
However, for that same reason I don't think it's feasible. but who knows.
This already somewhat happens, caldak asked for my veng. to stay with fleet for instance, but I'd agree a quick call off of expectations from different roles in the fleet would be good. Takes at most half a minute and leaves no doubt about where people should be and what they should be doing. I also think having dedicated d-scan/local watchers is good. I already have a healthy OCD with d-scan, but the benefit of being "officially" dubbed as being the d-scan group also makes it my responsibility, which in turn makes me work harder at it, mention sightings earlier and actively d-scan interesting things down to locations.2. Working out default roles ahead of time for D-scanner jobs and interceptors is a good idea. That way we are not doing the same job or, worse, no job. As an interceptor, I wanted to hunt for targets, but didn't know if you really wanted me with the fleet to catch targets of wanted me to roam ahead. I tried to get back to the fleet when I thought something was going down.
I think in normal fleets where everyone knows everyone this stuff is sort of implicit, simply because you know each other, so you know what everyone will be doing. But in agony classes and alumni roams there isn't that kind of implicit responsibility yet.
#21
Posted 20 December 2011 - 11:49 AM
#22
Posted 20 December 2011 - 12:50 PM
3. As a student, I'd love to know what you are thinking. To Agony, it might be obvious, but not me. What do you think they think? Are your planning on waiting on this side of the gate for them or go through? Are you planning to kite them? Which ships do you see as the biggest danger?
Sometimes there's not the time beforehand but I think it'll help quite a bit from advanced classes and up esp as an AAR to give a quick break down of the enemy forces their strengths, their weaknesses, what was considered the largest threat and why.
I plan to keep flying with Caldak until he calls me Silivay and not Silvia - then I will know I have graduated
Is this a heads up to Caldak to always call you Silvia . If going in that vein he'd need to start calling me 'Senitia', and long story short, I've somehow managed to fly in the same corp for most of my Eve carreer with a guy who's char's first name is 'Marbin'...
I already have a healthy OCD with d-scan
It frustrates me trying to get through a D-scan window when I've just jumped into K
#23
Posted 21 December 2011 - 07:10 PM
I was thinking more in the line of general roams but an alumni roam a bit beforehand will be nice as well.
On helping with the admin I am not sure how much we'd be able to do. I do know Caldak marks off attendance but I don't know if this is in an Agony app or just a text file he uses. Forming a fleet and inviting said members could help although I've always understood that there's always been agony members for that.
That said I'm all up for flying some form of support in classes that I've attended
Oh any fleet setup by alumni would have to be for alumni roams. Nothing else.
For class it has to be Agony people or it looks amateurish. Although if you're in a squad leader position then you should be doing invites/re-invites anyway regardless of whether you are Agony or not.
MORAL, adj. Conforming to a local and mutable standard of right. Having the quality of general expediency.
#24
Posted 06 January 2012 - 06:12 PM
WOLFPACKS-20111021
COVOPS-SB-20111119
ADVANCED-20111216
FLYBYS-20120324
I must not fear.
Fear is the mind – killer.
Fear is the little – death that brings total obliteration.
I will face my fear.
I will permit it to pass over me and through me.
And when it has gone past I will turn the inner eye to see its path.
Where the fear has gone there will be nothing.
Only I will remain.